Here you will see how to add frames using the menus and then with the N key (New Frame). Also I used the Ctrl+B shortcut to do Edit/Clear (clear the entire cel), because when you add a new frame a copy of the current one is made to the next new frame. You can enter to the Animation Editor with the TAB key.
Monday, May 12, 2008
Friday, May 9, 2008
Chaging the grid bounds
To change the bounds of the grid you have to select a rectangular area with the Rectangular Marquee tool (M key) and then click the "Set Grid" button in the Tools Configuration dialog (C key to show/hide this dialog).
Thursday, May 8, 2008
Using the Color Bar
Here you can see how to change the Foreground & Background colors. Mainly, you will see that changing the first or last color of the Color Bar's range, you can make gradients. Here I used the left mouse button to pick the Foreground color from other slots in the Color Bar, and the Shift and Ctrl keys to select ranges in the color selector's palette.
Wednesday, May 7, 2008
Changing the Pixel Scaling factor
By default, ASE starts with a Pixel Scaling of x2 (on Windows, on GNU/Linux it starts with x1). If you see that the program is really slow with x2, then you can change the Pixel Scaling to the normal size (x1), so you can get a really good improvement in speed:
Tuesday, May 6, 2008
Drawing a little sprite (one frame, one layer)
This is the first video I'm publishing. Here I draw a little sprite using these tools:
Tip: you can draw sprites in black and white, if it looks "good", then you add the color.
- the Pencil tool (B key),
- the Paint Bucket tool (G key),
- and the Blur tool (R key).
Tip: you can draw sprites in black and white, if it looks "good", then you add the color.
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